Best JRPGs on Xbox Series X and Xbox One in 2026

The Xbox has never fulfilled its reputation as “the JRPG console.” For decades, the PlayStation was “the JRPG console,” and prior to that, the Nintendo systems were “the JRPG consoles.” However, this gap has diminished much faster than most people can even imagine. In the last five years, games like Persona 5 Royal, Metaphor: ReFantazio, and Final Fantasy VII Remake Intergrade, originally exclusive to the PlayStation, have been available for day-one or shortly after their launch on the Xbox Series X|S. I have played through every game on this list using an Xbox Series S and found these games to be just as great as they were on the PlayStation. For the JRPG fan on a tight budget, the Xbox is now an option worthy of your consideration, thanks primarily to Game Pass. You’ll also find that Microsoft’s backward compatibility program has preserved the classic Xbox 360 JRPGs, such as Lost Odyssey and Blue Dragon. If it weren’t for this, you would have no way to play these gems on today’s consoles; a stark contrast to the lack of backward compatibility on PS4.

This article contains my top 12 JRPGs available on Xbox consoles today, including backward-compatible Xbox 360 titles. If you’re interested in finding JRPGs on PlayStation, I’ve written similar articles for PS5, PS4, Switch, and Steam/PC.

1. Persona 5 Royal

Persona 5 Royal on Xbox Series X

When Persona 5 Royal debuted on Xbox in October 2022, it became the moment I took Xbox seriously as a viable JRPG platform. After 120 hours of playing through Royal on my Xbox Series X, I can confidently say that it offered an impeccable experience: 60fps locked, fast load times, and the haptic feedback on the Xbox controller is extremely similar to what I would have experienced using a DualSense during an All-Out Attack (which I did not expect). Both halves of the game—the social simulation (through daily relationship-building with confidants across Tokyo) and the dungeon crawling—have an equal amount of appeal. Furthermore, the emotional payoff that Royal adds in its third semester makes up for what the original Persona 5 lacked. This should be gamers' top choice if looking to play a JRPG on Xbox, as it can be found on Game Pass for free, so there is no better time than now to try it out.

2. Metaphor: ReFantazio

Metaphor ReFantazio on Xbox

The Metaverse dungeon design of the third semester represents the creative apex of Atlus' artistry as an organization, and the dungeons (or Palaces) reflect the psyche of their rulers in ways the earlier dungeons could only hint at; additionally, the Boss Encounter features completely new gameplay mechanics that players were not exposed to during the preceding 100 hours of gameplay. See the Jrpgs On Ps5 guide.

3. Clair Obscur: Expedition 33

Clair Obscur Expedition 33 Xbox

The addition of the Thieves Den feature includes a new card game and gallery that will provide completionists with something rewarding to work towards without bloating the main storyline. Royal is the end-all be-all version of a game that was previously one of the best in its genre.

4. Final Fantasy VII Remake Intergrade

Final Fantasy VII Remake Intergrade Xbox Series X

Atlus has taken the Persona formula and recreated it in a high fantasy environment, and as such, Metaphor is a personal game of the year nominee for 2024. Metaphor has replaced the school year with a kingdom-wide election campaign in which the party campaigns while fighting their way through dungeons based on each candidate's ideology. See the Ps1 guide. See the Ps4 guide.

5. Dragon Quest XI S: Definitive Edition

Dragon Quest XI S Definitive Edition Xbox

The Archetype System in Metaphor has created a new class-based progression system to replace Characters, allowing all character classes to freely swap roles in the middle of combat, therefore providing an unparalleled level of tactical diversity not previously found in the Persona games. When playing the game on the Xbox Series X, I've found that the performance is consistent throughout. The Fast Travel System is far superior to anything I've encountered in Persona 5, and the world map gives the game a sense of size that the Persona series has never had. If you enjoyed Persona 5 Royal and are interested in seeing what type of games Atlus makes when they're not restricted to a modern Tokyo environment, this is the game for you. The PS5 ranked it highly as well - it's just as good on all systems. The Fast Travel System exists due to the presence of the Gauntlet Runner - magical vehicles that act as Save Points as well as fast travel locations throughout the continent. While not technically open-world, the resulting experience creates numerous routes between towns filled with optional battles and hidden dungeons for exploration. The most popular archetypes use the Faker class and allow players to mimic the abilities of their enemies that were cataloged during battle. Because of the ability to cross-class between Metaphor’s 12 base archetypes, your strategies are limited only by your imagination.

6. NieR: Automata

NieR Automata Become As Gods Edition Xbox

The game is the Game of The Year 2025, and it shows that Western developers can create a JRPG that can stand up to any of the best that Japan has to offer. Sandfall Interactive created environments for the game that are reminiscent of the French countryside, as well as have their graphics locked in place by impressive rendering techniques using the Unreal Engine 5, while utilizing turn-based combat that rewards accurate timing; but doesn't punish those who prefer a slower pace of play. Expedition 33 has been completed on the Xbox Series X in just under 45 hours, and the ending of the game was one of the most emotional I have ever experienced through a JRPG ending (along with NieR: Automata). The game runs at 30fps with a locked 30fps frame rate in Quality Mode with ray tracing enabled; and in Performance Mode, it runs at 60fps with only minor visual compromises in both modes. If you did not play this game when it was originally released in 2025, I highly recommend that you add it to the top of your backlog. One of the most creative boss encounters I have ever seen in a turn-based RPG occurred during Chapter 4 against the Paintress Boss. During battle, the battle arena changed with every painting she made, which forced the party to adapt to different environmental hazards that change every two turns during the battle. Creative design choices like this one can be found throughout the entire game, which is one of the reasons Expedition 33 was voted as Game of the Year despite having very stiff competition from $100 million+ action games. This game is also featured along with other outstanding games on my list of recommendations for the year 2026.

7. Tales of Arise

Tales of Arise Xbox Series X

I've been waiting for this game forever. Finally, Xbox players can get their hands on Intergrade! Intergrade was released for the Xbox Series X|S on January 28, 2026; and it is a great quality port. The hybrid battle system (real-time action + ATB Command Menus) feels responsive using the Xbox controller, and the Yuffie DLC episode included in Intergrade supplies a large substory that was not included in the original PS4 version. For the purpose of comparison, I also completed a second playthrough of Midgar using the Series X version, and one of my favourite plays was using the haptic feedback effect to experience Barret shooting with his gun-arm. Seriously though, my favourite part of the game is Cloud's exploration of the Sector 7 slums at the beginning of the main adventure. For anyone who played the original version of Final Fantasy VII on the PlayStation 1, the Remake will surely be worth the wait! The game came in 2nd place on my PS4 list!

8. Like a Dragon: Infinite Wealth

Like a Dragon Infinite Wealth Xbox

Dragon Quest XI S is probably the most friendly entry point for someone who has not played any previous games in the Dragon Quest universe, and it would also be my recommendation for someone who said that they had never played an JRPG before. Dragon Quest XI S is a perfect example of what a comfort food video game ought to be like; there is a completely turn-based battle system free from gimmicks, there is an orchestral music score that envelops the player in a creamy, warm, and inviting embrace, and the cast of characters are some of the most lovable you will ever see in any RPG (Sylvando has my personal vote for most lovable character)! It took around 90 hours to complete the Definitive Edition on the Xbox platform and the 2D Mode toggle (which is only available in the S Edition of Dragon Quest XI) is an extremely compelling way to relive those previously completed areas. The post-game twist that recontextualizes the entire game’s story is one of the most widely appreciated moments in any game released in the last decade! For people who are new to the JRPG genre, Dragon Quest XI is suggested to be the best starting point for those just getting into this type of game because it has so much to offer beginner players. The depth of the crafting system within the Fun-Sized Forge has been astonishing to me. You are able to reforge any piece of equipment with different stats each time you forge it, and the nature of the timing-based plays makes it feel more like a real-world skill than a typical “menu action” type of play. The Tickington Side Quests, which are only available on the S version of the game, place the player in a recreated area from past Dragon Quest games, offering a nostalgic experience for longtime fans of the series and a very informative history lesson to new fans of the game.

9. Lost Odyssey

Lost Odyssey Xbox 360 backward compatible

Yoko Taro’s existential action JRPG (my personal favorite) tells the story of android soldiers fighting a proxy war against machines in a post-human world. The Become As Gods Edition for Xbox contains all the downloadable content from the initial release of the game and runs perfectly on Xbox One and Xbox Series X. Playing through all of the 5 major endings took around 40 hours, and the way the Route C ending makes you look at everything that happened in the first 2 routes gives one of the best examples of how to use story-telling mechanics in video games. PlatinumGames’ combat is precise, and the "Bullet Hell" sections of each playthrough are what make the 30-hour journey to the true ending of the game never feel repetitive. The music of the game, composed by Keiichi Okabe, is top notch compared to any other game I’ve ever played, and, as someone who has completed a number of JRPGs, this statement is not made lightly. The shifting perspectives between the 3 characters (2B, 9S, and A2) in Route C, all having their own styles of combat that differ in concept, also kept the game feeling fresh mechanically after my 3rd complete playthrough. The hacking mechanics that define 9S’ playstyle in Route B are hit or miss for some players, but they are something that very few action titles even try and add to the game to keep it interesting. The weight of the world playing at the end credits, with players helping one another delete their save data, was the most emotional and devastating use of game mechanics I have ever seen. NieR is also on Steam.

10. Chained Echoes

Chained Echoes indie JRPG Xbox

Since 1995, I've been a fan of the Tales series, and for Xbox users, Arise is the best starting point in the series. The linear motion battle system, which has defined the series up until this point, is now completely replaced by a 3D arena combat engine that allows for aerial combos and switching characters. I played Arise on the Series X at 60 frames per second in performance mode, and even during the massive boss battles with four players chaining multiple boost strikes at once, I had no problem playing at a quick pace. The first half of the story of Alphen and Shionne, both characters who have romantic ties to each other, is full of great content; however, I felt like the second half of the story really pushed the pacing and were still entertaining, and the combat remained awesome. The skits, or short conversations that often appear between each story beat, have always been a staple of the series, but Arise has some of the best skits ever made in the Tales series. It took me around 50 hours to finish the main story and an additional 20 or more hours of post-game content. In addition, I found the cooking system to be a great way to add buffs to my character for the next time I visit a rest area, and while searching for cooking ingredients is another way to explore the world beyond just the main quest. The DLC costumes only change the appearance of your character, which is a nice change from the way many JRPGs try to monetize DLC after the game is released. Overall, Arise provides the most accessibly, yet mechanically deep, entry point to the series for long-time fans of the Tales series.

11. Blue Dragon

Blue Dragon Xbox 360 JRPG classic

The evolution to turn-based gameplay in the Yakuza franchise has reached its peak with Infinite Wealth. The Hawaiian backdrop brings a level of brightness and vibrant colors into the franchise that prior games set in Kamurocho could not match. Also, the Job System allows players to create party combinations that deeply feel different from one another due to varied jobs (like RPG character classes). Overall, I estimate that I spent about 80 hours playing on the Xbox Series X, but at least 15 of those hours were from Dondoko Island; a life-sim side game that acts like its own game within this title. I still find Kasuga's positive attitude as a lead to be contagious, and the chemistry he shares with Kiryu (from past Yakuza titles) gives this story a level of emotional gravitas that will resonate differently with gamers who've been following the franchise since the PS2's Yakuza series. This title will also be available through Game Pass; making it one of the best values on this list. The Sujimon collection system, which is a parody of Pokémon that's an imitation of a JRPG with real-life battle mechanics, provides a level of meta-humor that's unique to the entire franchise. The Pawn Shop progression system links equipment upgrades to story progression in such a way that it rewards exploration and deters grinding. While players new to the Yakuza series should start here with Infinite Wealth, the character relationships in Infinite Wealth will have really strong resonance when players play Infinite Wealth with the baseline of information they would have gained from the first Like A Dragon game.

12. Tales of Vesperia: Definitive Edition

Tales of Vesperia Definitive Edition Xbox

Hironobu Sakaguchi created this classic JRPG that few people have ever played, but for those lucky enough to have played this masterpiece, be prepared to cry at least three times during the game and while viewing dream sequences. Released in 2008 exclusively for the Xbox 360, Lost Odyssey is an Xbox 360 JRPG developed by the creator of Final Fantasy with a musical score by Nobuo Uematsu that plays similarly to the Final Fantasy game that never got made. One of the most powerful pieces of writing you will find in a video game are the short stories called "A Thousand Years of Dreams", which are written in text form and occur when the immortal protagonist, Kaim, regains his past memories, and there are at least three that have moved me to tears, an uncommon among gameplay experiences. See the best RPGs of all time.

Honorable Mentions

Honorable mention Xbox JRPGs including Eternal Sonata and Octopath Traveler

The Ring System used in the turn based combat system rewards you for inputting commands at the right times, and the difficulty of the game is set to punish mistakes; however, it is not unfair. It would be unacceptable to own an Xbox system and not have played Lost Odyssey, one of the finest JRPG exclusives on that console. The Ring Crafting System allows players to find materials throughout the game world and create rings that provide varied effects on attacks, adding an additional layer of engagement to Boss Encounters and providing a sense of accomplishment when you defeat them.

Immortal and mortal characters working together to form party create interesting mechanics tensions. If a player doesn't take care playing as a mortal character, he can permanently die in battle, while an immortal will revive at the end of the next turn, but lose the linked skills for a limited time period. This gaming design enhances the narrative regarding mortality in a way that very few games attempt to do, through the use of mechanics.

An indie JRPG which provides an experience far beyond what one would expect from a single person. Inspired by classic SNES games like Chrono Trigger and Xenogears, the game mixes both 16-bit pixelated style graphics with a mix of mech battles and a global political war narrative. The gameplay was designed to be played through in about 30 hours. Despite the shortness of the game, tight pacing surprised me consistently as there was not a single piece of filler or repetition in any way. When I played, the Overdrive Combat Gauge allowed me to play through battle without using the same attacks continually by rewarding me for using different attack patterns. Chained Echoes was completed by developer Matthias Linda, a solo developer, over a period of seven years, and it is equal to the amount of polish you expect to see from studios with mid-level funding. Chained Echoes is available via Game Pass for an inexpensive purchase. Chained Echoes is probably one of the best indie JRPG's available on any platform. The Sky Armor mech segments provide a sense of diversity to on-foot exploration by adding battles that are similar but very different to play; mech combat uses a completely different resource system as well as a different set of abilities that level up as your party levels up on the ground. Chained Echoes contains an unanticipated strategic layer that a solo developer provided by including clan management meta-gaming into the game, where you recruit NPCs to your base in return for passive bonuses. Chained Echoes has demonstrated that a 200-person studio isn't needed to create a JRPG that can compete with the best JRPGs on any platform.

Additionally, Mistwalker has created a JRPG (Blue Dragon) for the Xbox 360 that pays homage to all the classic, turn-based JRPGs on many systems, and I had a chance to play this JRPG on the Xbox One through the backwards compatibility feature. The JRPG was directed by Sakaguchi, composed by Uematsu, and the characters were designed by Akira Toriyama (Dragon Ball). The Shadow System, where each character summons a massive shadow creature that serves as their class identifier, is the game mechanic that really sets it apart. I played Blue Dragon when it was released in 2007 and again on Series X using backward compatibility in 2024. It's more of a traditional RPG than Lost Odyssey, with a lighter feel and more kid friendly, but it does have surprising depth, especially when you start mixing shadow classes late in the game. To play through all three discs worth of content will take about 40 hours if you use an Xbox 360. The Toriyama art style has held up well, and the final dungeon's difficulty spikes will require careful party management. The Nothing System lets shadows level up independently of characters with their own experience pool, meaning there are always decisions to be made about which abilities to prioritize. The multiplayer barrier minigame was, while not very expansive, one of the very first JRPGs to try to incorporate some degree of co-op play into Xbox Live. Toriyama's monster designs have the same fast-paced energy as his work on Dragon Ball, so fighting a giant mecha-shark while the massive shadow turns into a minotaur is every bit as absurd as it sounds. See the Jrpgs On Ps5 guide. See the 3Ds guide. See the Ps2 guide. See the Ps1 guide.

For more guides, see battle systems, soundtracks, 2026 recommendations, upcoming releases, and the JRPG meaning guide.